A Vulkan Raytracing framework for various bidirectional path tracing techniques
-
Updated
Oct 23, 2024 - C++
A Vulkan Raytracing framework for various bidirectional path tracing techniques
Physically-based CPU and GPU ray-tracer
[Paper List‘24] Paper List of Visual Data Coding for Machines, including Image/Video Coding for Machines, Feature Compression, Point Cloud Compression for Machines and Image/Video Coding for Machines with Large Multimodal Models
A physically based renderer
Add a description, image, and links to the vcm topic page so that developers can more easily learn about it.
To associate your repository with the vcm topic, visit your repo's landing page and select "manage topics."