The setup is optimized for ezQuake 3.6-dev on a 27" monitor at 2560x1440 resolution.
There are several ways to download these files.
- A) Download as a single .zip file (75 mb)
- B) Clone the repo:
git clone https://github.com/vikpe/qw-streambot-ezquake.git
- C) Browse and download individual files, e.g. specific textures or the config.
Located in:
/qw/textures/bmodels/
-
Source: Colorized QRP models and bmodels.
-
Changes:
- Removed animation on health packs and mega health.
- Modified HUE / brightness on cells and rockets.
Located in:
/qw/textures/models/
- Files: GA (armor_0.png) , YA (armor_1.jpg) , RA (armor_2.png)
- Source: Colorized QRP models and bmodels
- Changes: Modified HUE / brightness for more saturated color.
Located in:
/qw/textures/wad/
Name | Image | Filename | Name | Image | Filename |
---|---|---|---|---|---|
Face 1 | face_1.png | Face 1 (pain) | face_p1.png | ||
Face 2 | face_2.png | Face 2 (pain) | face_p2.png | ||
Face 3 | face_3.png | Face 3 (pain) | face_p3.png | ||
Face 4 | face_4.png | Face 4 (pain) | face_p4.png | ||
Face 5 | face_5.png | Face 5 (pain) | face_p5.png |
Name | Image | Filename |
---|---|---|
Quad | face_quad.png | |
Ring | face_invis.png | |
Pent | face_invul2.png | |
Pent + Ring | face_inv2.png |
Located in:
/qw/textures/models/
Files
Name | Filename | Image |
---|---|---|
SSG | g_shot_0.png | |
SNG | g_nail2_0.jpg | |
GL | g_rock_0.jpg | |
RL | g_rock2_0.jpg | |
LG | g_light_0.jpg |
- Source: Original Quake textures.
- Changes: Modified HUE / brightness for saturated color.
Located in:
/qw/textures/models/
missile
- File: missile_0.png
- Source: Original Quake textures.
- Changes: Increased brightness.
grenade
- File: grenade_0.png
- Source: Original Quake textures.
- Changes: Modified saturation/brightness.
lg/shaft beam
gl_custom_lg_color "200 200 255" // light blue
Located in:
/qw/textures/
- Source: Quake Revitalization Project (QRP)
- Changes: JPEG conversion by Milton for faster loading time.
Located in:
/qw/skins/
Team | Enemy |
---|---|
- Source: PrimeviL 24bit Skins
Skin settings
teamskin "team"
enemyskin "enemy"
r_fullbrightSkins "0.8"
Config located under
//Crosshair Settings
in config
crosshaircolor "255 255 255"
crosshairimage "xtm01"
crosshairsize "1.4"
r_smoothcrosshair "0"
Crosshair image located at qw/crosshairs/xtm01.png
Located in:
/qw/textures/charsets/
- File: povo5f_xtm.png
- Source: povo5f by floder
- Changes: Removed slashes in zeros, modified colored squares.
Example: Colorize all PNG images in /source_dir
and save in /target_dir
.
convert 'source_dir/*.png' -colorspace gray -fill yellow -tint 160 -colorize 40 -set filename:fn '%[basename]' 'target_dir/%[filename:fn].png
Thanks to everyone that have provided feedback on the stream (extra thanks to circle, milton, wimpeeh and andeh) and all authors of content uploaded to QuakeWorld GFX.