Mode7-style graphics demo for SDL
It has only been tested under Windows with the MinGW tools.
The Makefile
builds it for Windows with SDL 2.
Makefile.gdi
builds it for Windows using GDI - that is, without any third-party dependencies.
The math is all derived from Jasper "cearn" Vijn's TONC book on Gameboy Advanced programming; Chapter 21 has the description of all the relevant algorithms.
- The demo uses graphics from the Hard Vacuum tile set
- The sprite comes from charas-project.net
The demo uses my own bitmap module.