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A fast key value store library base on memory map files. You can use it in Unity.
Usage
// open
fastKV = FastKV.Open("file_name", "xxxx");
// set and get
fastKV.SetInt("int_key");
fastKV.GetInt("int_key");
// after use you close it
fastKV.Close();
About
A fast key value store library base on memory map files. You can use it in Unity.