A Web CT viewer basing on marching cube algorithm and webgpu compute shader.
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Updated
Aug 18, 2023 - TypeScript
A Web CT viewer basing on marching cube algorithm and webgpu compute shader.
4D Julia set renderer
babylonjs compute shader sample project
Compute Shader for audience in IDOL live stage.
Simulation of universal gravitation using compute shader (GPGPU) in Unity / compute shaderによる万有引力のシミュレーション
A GPU-based PathTracing renderer for creating images with global illumination, advanced reflections, and physically-based materials.
Android Livewallpaper built with OpenGL which uses a random Lissajous figure to create smoothly changing Julia sets
Tanbo is library of memorymapped vulkan graphics library.
This is an updated version of Apples WWDC project that is coded in ObjC.
Aidan Becker's Final Project in COSC-4328, Computer Graphics.
A demo for Compute Shader and LowLevelMesh in Apple Vision Pro
Unity procedural generation demonstrating typical noise-based procedural generation, minecraft procedural generation and other techniques.
Testing the mesh generation & its deformation performances using Unity's Job and normal C# systems along with compute shaders(computer & graphic buffers)
A bare bones, no repeat code, Monogame 3.8.1 , Net Core 6 or 7, with working pixel and other shaders that works in desktop GL and WindowsDX, and Android using shared linked content file, FX files, shared Net6CoreGame lib, and thinnest possible platform specific launchers & NEW SILK experiment, Compute shader branch tests on DX only so far
This project utilizes Compute Shader for calculating the proportion of transparent areas in textures.
Inference Llama 2 in OpenGL Compute Shader
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