A VR system for Mirror Networking, to get 100% free networking.
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Updated
Nov 18, 2024
A VR system for Mirror Networking, to get 100% free networking.
Easy to use high performance Network library for Unity 3d
WebSocket Server and client for unity designed for Mirror Networking
Network Transform using Snapshot Interpolation and other techniques to best sync position and rotation over the network.
Example project for Unity that demostrates NodeLS in action.
A demo project that added Addressables Scene Management support to Mirror Networking.
Template for a 2D multiplayer game
Template for a multiplayer game
A c# Bit packing implementation for Unity3d, Build for Mirage and Mirror networking
4Players ODIN Transport for Mirror Networking
Simple FPS game with networking on Mirror
Death Match 3D is a Multiplayer FPS Game made using Unity and Mirror Networking
Lag Compensation System
Team-Capture - A multiplayer FPS game, inspired by games like Quake and TF2. Done in Unity
Getting started, how to become a multiplayer master with Unity and Mirror API
Unity Multiplayer: Mirror Networking is a Mirror Networking learning project in Unity3D. I cover the client-server model, LAN, using Steam API, and more. I have been studying Unity Multiplayer: Intermediate C# Coding & Networking course on Udemy.
A repository containing authenticators for Mirror Networking, provided along with my book on creating multiplayer games in Unity using Mirror.
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