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Add killswitch for sentry based on gamestate #146
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Looks good to me!
ut-robomaster/src/subsystems/chassis/command_sentry_position.cpp
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Previously, we had a timer which would wait until the match starts to begin moving. Could you keep the timer but start it once the game officially starts? I.e. once the match starts, the Sentry will wait maybe 10 seconds before it starts moving, to avoid excess drift on the field.
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